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Units

Troop types, stats, and counters

Confirmed data

Mandate Order's Early Access launch ships with four troop types, each defined by the weapon used at conscription: melee infantry (short sword), polearm infantry (long ge), archers (bow), and chariot troops. Chariot attacks knock soldiers back in a parabolic arc, and archers can garrison on city walls with Hold orders. Full stat tables will follow as data is mined.

Release countdown

— days— hours— minutes— seconds

Confirmed at launch

Melee Infantry (Short Sword)

Conscripted with short swords. Cheap core melee line — field them in numbers. Armor strongly recommended.

Polearm Infantry (Long Ge)

Conscripted with long ge halberds. Longer reach keeps short-sword infantry at bay.

Archer (Bow)

Conscripted with bows. Ranged firepower; garrison on walls with Hold orders to shoot from above.

Chariot Troops

Mounted on chariots. Attacks knock soldiers back in a parabolic arc; flight distance and height scale with power and speed.

Related mechanics

Reference