Agriculture
Crop rotation, fertility restoration, and irrigation upgrades.
Research trees and unlocks
Technology spans agriculture, military, construction, and civil administration. Research trees and unlock timings will be documented once the game ships.
Crop rotation, fertility restoration, and irrigation upgrades.
Weapon quality, formation unlocks, and knockback modifiers.
Build speed, road upgrades, and advanced material processing.
Morale stabilization, population growth, and relief efficiency.
City structures, costs, and upgrades
Guest retainers, schools of thought, and skills
Resource flows between buildings
Troop types, stats, and counters
Yields, chains, and storage caps
Decrees, edicts, and mandates
The seven warring states
Core systems explained