Diplomacy
Favorability stages, trade, tribute, bribery, and garrison support.
Decrees, edicts, and mandates
Policies cover diplomacy, nobility, conscription, and economy. Edicts and mandates shape every layer of your state — from morale to military readiness. Detailed policy data arrives at launch.
Favorability stages, trade, tribute, bribery, and garrison support.
Climb the nobility ladder via tribute items hauled to the Command Tent.
Turn laborers into soldiers — requires weapons; armor strongly recommended.
Taxation, trade posts, knife-money circulation, and resource retention.
City structures, costs, and upgrades
Guest retainers, schools of thought, and skills
Resource flows between buildings
Troop types, stats, and counters
Yields, chains, and storage caps
The seven warring states
Research trees and unlocks
Core systems explained