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榜單

基於官方搶先體驗資料給出的勢力與門客學派首發榜單。隨著環境演變,社群榜單將取代此處內容。

首發榜單

這些編輯榜單僅反映首發版本。隨著路線圖加入新地圖、兵種與長平之戰戰役,排名將隨之變化。

Faction tier list

Launch-tier read of the seven warring states based on their confirmed strategic identity. The meta will shift as players explore asymmetry and the roadmap adds new maps and units.

S

頂尖

  • S

    Qin (秦)

    Disciplined agrarian war machine — reforms snowball into the strongest late game.

  • S

    Qi (齐)

    Wealthy coast buys victory before fighting; trade and economy smooth over early fragility.

A

強力

  • A

    Zhao (赵)

    Cavalry reforms reward aggressive, mobile play; demands strong macro to sustain.

  • A

    Wei (魏)

    Disciplined heavy infantry and central-plains crossroads — solid, forgiving for new players.

B

看情況

  • B

    Chu (楚)

    Vast southern depth rewards turtling, but slow to project power early.

  • B

    Yan (燕)

    Frontier endurance and raiding shine on larger maps; weaker on compact skirmishes.

C

小眾

  • C

    Han (韩)

    Smallest of the seven — strategic craftsmanship shines only with skilled crafting setups.

Retainer school tier list

How the eight schools of thought shape launch-era playstyles. School tier depends heavily on your faction and chosen governance path.

S

頂尖

  • S

    Legalist (法家)

    Direct production and morale boosts — the most universally useful governance school.

  • S

    Military (兵家)

    Army command and formation bonuses; essential for any war-focused build.

A

強力

  • A

    Agriculturist (农家)

    Farming and food security — the backbone of sustaining a large population.

  • A

    Confucian (儒家)

    Morale stabilization and population growth — strong for tall, peaceful cities.

  • A

    Mohist (墨家)

    Construction speed and defensive machinery — excellent for fortification play.

B

看情況

  • B

    Diplomat (纵横家)

    Diplomacy and trade leverage — powerful but situational against aggressive AI.

  • B

    Daoist (道家)

    Ritual and disaster mitigation — valuable on disaster-heavy maps.

C

小眾

  • C

    Medical (医家)

    Disease and recovery support — niche until the field hospital arrives in October.

隨著玩家發布 build,社群榜單將出現在此處。想參與?在官方 Discord 或 Reddit 分享你的排名。